
Consensual non-consent with a gigolo: how to explore a CNC scenario safely, with clear agreements, trust, and aftercare.

Glossary
The one scenario in this list where a bystander plays a part without having signed up for it.
A kidnapping scene (also abduction roleplay) is roleplay where someone is “taken” according to a scenario agreed in detail beforehand. It falls under consensual non-consent: resistance is part of the role and doesn’t stop the game. Of all scenarios, this is the one with the heaviest legal edges.
| Also called | abduction roleplay, kidnap play |
| Category | consensual non-consent, carried out as fear play |
| What’s fixed beforehand | the route, the time, who’s been told, how it stops, and where it ends |
| Legal frame | article 282 of the Dutch penal code: deliberate unlawful deprivation of liberty |
| Who didn’t consent | anyone who happens to see it |
| Biggest risk | not the scene itself, but the surroundings around it |
Everything hangs on one word in the law: unlawful. Article 282 of the Dutch penal code makes it an offense to deliberately and unlawfully deprive another person of their liberty or keep them deprived of it: up to eight years in prison or a fifth-category fine. Consent is exactly what can take that word away, but only for as long as the consent is there, and it can be withdrawn at any moment.
Three things around it get underestimated. The fourth paragraph of the same article imposes the same penalty on anyone who merely provides a space for it. Article 283 also makes the negligent variant an offense, with six months: it’s enough that someone’s fault causes another person to stay unlawfully confined. And a fake weapon is a separate problem. The Dutch Weapons and Ammunition Act counts objects that resemble a weapon closely enough to be usable for threat or extortion as category I once the minister designates them.
On top of that, a scene in a public space affects people who signed up for nothing. Someone who sees a person being pulled into a van calls the police, and the police respond to what they find.
The pull is in not knowing when. In every other scene the game starts once both people are standing in the room; here it starts at a moment you don’t choose yourself, and that difference is the whole fantasy.
The flip side is the sheer amount of preparation. Precisely because the scenario turns on ambush, more has to be nailed down than in any other form: a third person who’s in the know, an enclosed place instead of the street, a stop signal that works without words, and a time when no one will miss you.
Because resistance is part of the role, a spoken safeword is the weakest tool here. “No” and “stop” lose their meaning the moment the scene begins. So agree on a silent stop signal and practice it before you start: an object you drop, or a gesture that doesn’t fit the scenario. That sign stands above everything. If it falls, the game stops, with no explanation and no negotiation.
You arrange the aftercare beforehand, not once it’s over. A kidnapping scene plays with real fear, and the dip that follows comes more often and later than after an ordinary evening, so count on solid aftercare. Agree on where you land, who’s with you that night, and schedule a check-in a few days later. Wanting to feel for a moment what it’s like to lose control doesn’t mean you have to find it again alone afterward.
If you want to actually do a scenario like this once, the preparation is the biggest part of the work, not something you do on the side. A scene like this is among the things we can agree on together on a BDSM date. How I build up a CNC scenario and what we go over beforehand is in the article on booking CNC with a gigolo.
A kidnapping scene is a working-out of consensual non-consent, where the agreements, the figures on the fantasy, and the safety structure are laid out.
Frequently asked questions
A kidnapping scene is roleplay where someone is “taken” according to a scenario agreed in full beforehand. It’s a form of consensual non-consent: struggling is part of the role and doesn’t stop the game. What does stop the game is a separately agreed sign.
Article 282 of the Dutch penal code makes it an offense to deliberately and unlawfully deprive another person of their liberty, up to eight years. Consent is exactly what can take that word away, but only for as long as the consent is there. Article 283 also makes the negligent variant an offense.
Victor of Gigolo Victor, a gigolo active in BDSM since 1990 and trained as a psychotherapist. He plays scenarios like this and knows which agreements should be in place before anything happens. You can ask a question with no obligation through the contact form or chat for free.
Blog
This page gives the definition and the legal frame. How a scenario like this is built and what happens in the conversation beforehand is in these articles.

Consensual non-consent with a gigolo: how to explore a CNC scenario safely, with clear agreements, trust, and aftercare.

The psychology behind the captivity fantasy: power, surrender and control, and how to explore it safely and consensually.

A thrilling erotic story in which, on a storm-swept night, fear of a masked intruder turns into unexpected arousal and willing surrender.
Learn more
I'm Victor. This is a fantasy people often start with in half a sentence. Feel free to tell me what's in your head; nothing shocks me and there are no strings.
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A woman or a couple? Lovely that you are here, I would love to speak with you.